2014年9月11日星期四

your post is far from it in my book

This is a great post (below). I think it demonstrates a philosophy around which we somewhat design dungeon & raid content. The mentality around wiping on bosses (even in five-player dungeons) seems to have shifted much more toward impatience over the years -- trying to kill a boss and failing seems to feel too inefficient for a lot of people.best wow gold site The fact of the matter is though that the best way to know, and be prepared for new content is to try it out. Direct trial and error on a boss is going to yield far better performance results for players in the long run than any other method of attempted progression. It's also going to feel much more like progression when you're in the trenches learning from mistakes, figuring out the mechanics, and finding ways to maximize your role in the group.

Mr. Waste, your post is far from it in my book. ;)

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